Craft structures, weapons, and apparel from metal, wood, stone, cloth, and futuristic materials.Fight pirates, tribes, mad animals, giant insects and ancient killing machines.Replace wounded limbs and organs with prosthetics, bionics, or biological parts harvested from others.Watch colonists develop and break relationships with family members, lovers, and spouses.Build in the forest, desert, jungle, tundra, and more.Manage colonists’ moods, needs, wounds, illnesses and addictions.
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